Wild Planet
Open World Survival
Level Designer
World Builder
Environment Artist
Monkey Factory
Contract from Aug 2022 - Feb 2023
Responsibilities
World Building - Level Design
Pre-production
Plan game world in collaboration with directors.
Collaborate with team members to lay out macro/micro player motivation loops.
Define building blocks of the world - Biomes, Geology, Gating
Pitch, and write clear definitions for Dungeons, Caves, Regions, Events, Signposting, Landmarks, Fences.
Create Guidelines for resource placement.
Production
Test/set up tooling for fast paced blockout of environments.
Prefab World Builder
Advanced Mesh Spline Deform
Megasplat
Grassflow
Create/Gather/Modify C# scripts to extend Unity Editor
Using Unity Terrains Advanced Toolkit
- Rapidly sculpted stylized geological features for different regions of the game world using Unity terrains.
Create modules for procedural cave system using Dungeon Architect.
Iterate Levels